ragnarok mechanic axe boomerang build
Increases DEF and overheat limit while mounted on a Madogear. Consumes 2 Magic Gear Fuel. Thanos Axe - Ragnarok Renewal - An axe with magical powers sculpted from Shard of Gray to counter the Tartanos. Slightly helpful for MVPing as well, as it works on boss protocol monsters. The VIT stat increases your damage. This will put the player at a disadvantage of not having racial reductions, but does provide some resistance against Medium sized monsters. SKILL BUILD. A decent weapon even for PVM due to the high ATK. Allows the user to recover HP of any allied Madogear user. Talk with Chainheart in Juno yuno 129 156 three times. If Axe Boomerang is level 5, Atk + 100. Damage can be boosted by adding STR/ATK or range damage boosting gear. Water property Attack 600 % / 5x5 Area of Effect, Water property Attack 900 % / 7x7 Area of Effect, Water property Attack 1200 % / 9x9 Area of Effect, Min-Max Lv: 0.6 / 0.4 / 0.2 sec (Renewal only). Must have a [Shape Shifter] equipped. Another downside is that it doesn't auto cast, and instead pops up a targeting icon so that each cast has to be aimed at the actual mado, very much how the priests spell, : Puts up a 5x5 force field around the mado that makes party members become untargetable. Range 13 cells. Generates a 5x5 cell stealth barrier around the caster, cloaking all targets within the area of effect. Pull out deadly drills from the Madogear to inflict damage and nullify Defensive magic skills cast on the target. Creates a similar effect as that of wearing elemental armor but without having to actually wear the armor. Other Notes Allows the user to remove a FAW from the ground. Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe / HSCR Mechanic. Must have a [Flame Thrower] equipped. Inflicts Ranged Physical Damage to a single target and pushes it backwards. Requires the player to be wielding an Axe. A hybrid of the two is also possible. Mechanic is a versatile class with many build styles to suit your different needs. Patent Avenger  - Can't be destroyed. With high enough INT, players can easily 1 shot kill everyone within a 7x7 radius of them. You will become horribly exhausted after the skill's duration. All stats +20%. This weapon is two handed however. It is recommended to create a hybrid Axe / HSCR build that also has some Mado skills for leveling purposes. , and is a mace so the Mechanic can equip a shield. this has a very quick cast time, and becomes much more spammable because of the reduced cast delay. You cannot cast more than 3 instances of this skill before the first one expires. Requires the magic gear equipment Cooling System equipped. HP gain weapon. Throws an axe at long range dealing damage and knockback. This summons a rooted minion that casts bolts on surrounding enemies. The downside to this spell however is that you lose your mado suit and it drains all SP to 0, thus making it a 'going down in a blaze of glory' type last ditch effort attack. A Pile Bunker (the weapon) can be used with HSCR, which has very high ATK, and is a mace so the Mechanic can equip a shield. Effect. Glorious Ring is also useful for 10% damage reduction against certain elements, 300 HP, and 3% cast reduction. This spell is complete garbage due to its extremely badly done math formula, and provides very little resistance or damage boost. / 50 SP reduction per sec. Requires the magic gear equipment Hovering Booster equipped and consumes 1 Magic Gear Fuel. Recovering SP with Lava flow and Axe Tornado. Temporarily increases the movement speed of the Magic Gear. Highly useful for WOE as it also drains the SP of all those within its range. We max out Madogear License for the mspd and +150 atk. Launch the cannon equipped on the Madogear (Magic Gear) to deal blast damage to the target. The only downside to this spell is that it blocks your own attacks if the monsters manage to come within the spells range, so it can be dangerous to level with this spell unless the mobs are ranged or a tanker is present. It is great for killing certain MVPs, or for killing off one or two monsters that are not killed by an AoE skill. Increases attack power and hit rate when using an Axe type weapon. Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Analyze the target's status and decrease its DEF and MDEF. May inflict [Freezing] or [Freeze] status to all targets inside the area of effect. / 50 SP reduction per sec. Anything else you can get will be to build on top of this. Strikes a target with an axe dealing damage and stun. Helpful for PVP and can add a slight dps boost in MVP. Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged attacks. Allows recovery (repair) of your own or other Magic Gears. It work similarly to. Most Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe Melee Damage Mechanic. The garment and its card is a primary source of damage reduction. The ranged damage boosts from the card make this a viable leveling weapon, and can be shared with. A Giant Axe can also be used as well, which has bonus damage to the HSCR skill. Cast Range 5 Cell / MaxHP 4% recovery / Requires Repair A Potion, Cast Range 6 Cell / MaxHP 7% recovery / Requires Repair A Potion, Cast Range 7 Cell / MaxHP 13% recovery / Requires Repair B Potion, Cast Range 8 Cell / MaxHP 17% recovery / Requires Repair B Potion, Cast Range 9 Cell / MaxHP 23% recovery / Requires Repair C Potion. Supplement Part Dex  - This mechanical device promotes the precise and timely execution of spells. Shoots very cold gas onto enemies to deal damage, has a chance to cause Freezing\Frozen statuses. This must be maxed out as it adds more damage to Axe-Tornado, is a mediocre AoE, as well as the ONLY AOE, that the Axe Mechanic has access to. It is a very powerful heal with no cooldown or cast time that can heal a player to full hp in only 4 casts. Knuckle Boost Mechanic. Class: Shadow Equipment Location: Pendant Weight: 0 Required Level: 99 Jobs: Mechanic Nidhoggur's Shadow Garb provides some elemental resist and a chance to leech SP when attacking. 0 KVM can be earned by doing SLEIPNER seal quest or exchanging Eden Merit Badges, Only use if the indestructibility is needed. Master-Mechanic Skills: Base Master-Mechanic Skills: All of the Battle/Buff Skills of the Mastersmith Offense Skills: FAW - Silver Sniper FAW - MAgic Decoy Axe Boomerang Axe Tornado Power Swing Situational Skills: Axe Training Research Fire and Earth Skill Explanation: Mecha-smiths focus on all the axe skills and masteries as a Mechanic. Talk with the scholar outside the entrance to the Juperos Ruins jupe_cave 37 55, and accept his offer to teleport you to the core.. You can avoid fighting the Dimiks in this area by equipping a garment with a Frilldora Card compounded to it and using Cloaking. Power Swing (Alt: Power Swing) is a 3 rd class offensive skill available as Mechanic.. Effect. This is a must have spell for MVPing as well as an invaluable must have for WOE to protect against attacks such as dragons breath. While hovering, rapidly moves forwards 7 cells. This spell is Gravity's poor attempt at creating a third job substitute for, . Atk + 15 per 2 refine rate. Requires the caster to have a [Repair Kit] equipped and a Repair A, B or C potion in inventory. The downside is that it requires not only fuel catalysts but repair potions as well. Gives all targets around the caster Cloaking status. High defense and Holy element resistance. Set flames on the ground with a Flame Thrower to deal fire property damage and inflict [Ignition] status to all targets that are inside the area of effect. Fires upon an enemy using a large cannon mounted on the mado gear. : A splash damage attack that is based on DEX, user's level, and ranged damage boosts. Min-Max Lv: 0.2 / 0.3 / 0.4 / 0.5 / 0.6 sec. Axe Boomerang Build better use Sea Captain hat. Kafra Carded accessories are helpful for elemental resist as well. Fallen Angel Wings and Heroic Backpack provide many damage boosting effects and can also be carded. Aesir Monument All targets cloaked by Stealth Field will be semi-visible, and they cannot be targeted by skills. Consumes 3 Magic Gear Fuel. A hybrid of the two is also possible. Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting stun and burning effect on the affected targets. Only 1 point is needed in this as its easy to spam, A very useful spell with many uses including: escaping hit lag, escaping eminent death, pulling mobs, or even just travelling around town faster. It sounds like a great skill, but overall its going to be doing 1/4 of the damage you can do with with Axe boomerang with a very slow cast animation. There's a low chance to invoke Axe Boomerang. The heavier the axe is, the more damage dealt. It's damage is based on ATK and receives a very slight bonus from having high VIT/HP. Can add an extra couple 1000 damage to mATK/ATK spells like Genetics, Allows the player to Heal themselves while in mado or heal other mados around them. : Primary AoE attack spell based off ATK. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Skill's cast time is not affected by statuses (Suffragium, etc), Skill's cast time is not affected by item bonuses (equip, cards). They have developed their skills beyond forging and basic combat by concentrating on the creation of machines, powered suits, and also improvement on their Axe abilities. If upgrade level is +7 or higher, increases skill damage bonus of Axe Tornado by an additional 30%. Continually drains caster's SP while the skill is active and reduces 20% of caster's movement speed. Throws an axe at long range dealing damage and knockback. Prevents movement for 6 secs. The blacksmith class has always been my favorite class! Requires a Pile Bunker to cast. While not the most ideal choice for weapon due to it being two handed, this can be a viable leveling weapon. Higher Level Increases ATK and decreases the movement penalty in Mado Gear. - iRO Chaos - Duration: 6:58. ajico iro 18,666 views The recommended Farming build is: 5 Madogear License. Backslide is also helpful for WOE/PVP but not mandatory, : Blocks ranged attacks and magic attacks in a 5x5 area around the Mado(like a larger mobile version of. Fixed damage 8000-18000 and Stun + Burning in 7*7 area. Consume 1 Vulcan Bullet to activate the skill. Can card it with Archer Skeleton Card for more damage. Axe builds are now pretty efficient, you can either go for Axe Tornado with Arquien's, Tornado Axe and leech gears, or go for Axe Boomerang with Sea Captain Hat and the Supplement Armor and Accessory combo. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Make the Madogear hover over the ground to avoid traps and magic attacks. A good alternative for the ATK bonus, but can be heavy. It also has a 5 minute cooldown, so use it wisely. Elemental Converters can help out with additional DPS boost of this spell. Strikes a target with an axe dealing damage and cause stun effect. Reduces the SP cost of skills by 10%. Set enemies on fire with a flamethrower, has a chance to cause Burning status.. Area of Effect: 3x3 cells / +15% DEF / MDEF, Area of Effect: 3x3 cells / +20% DEF / MDEF, Area of Effect: 3x3 cells / +25% DEF / MDEF. Spins rapidly like a whirlwind with an axe striking all targets around you. - posted in Merchant Class: Hello everyone, So with the implemented Verus cards, especially the Step card that increase 30% axe boom dmg and 60% at +10, which weapon is better for Axe Boom build? (new equips like bio5 headgear can be discussed here too ) Option1: +10 … Creates a strong magnetic field around you, preventing all enemies from moving. Requires to have an Axe class weapon equipped and the damage is greatly affected by its weight. It can be used on other players FAW's. The magic gear hovers off the ground, allowing it to move over traps and ground targeted skills without effect. Nullifies [Kyrie Eleison, Assumptio, Mental Strength, Gentle Touch-Change, Gentle Touch-Revitalize, Auto Guard, Reflect Shield, Defending Aura, Reflect Damage, Prestige, and Banding]. Consumes 1 Liquid Condensed Bullet and 1 Magic Gear Fuel. The weight of your axe increases your damage. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Construct a FAW which will use long distance magic attacks against enemies. Axe Mechanic's problem isn't farming, it's leveling past 150. Axe Mastery (Mechanic) 10 Passive: Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Atk increases as caster's DEX gets higher. A Mechanic's attack strength, defense, movement, attack speed, and complementary skills including Self Destructionare completely reliant on equipment set… Use a quick freezer to deal water property damage to all enemies in range. causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing fixed damage and inflicting Stun and Burning status. Auto-attack Crit builds with auto-cast gear perform decently vs MVP's due to the blacksmith and mastersmith damage/speed boosts. Enemies will be unable to kill the Mechanic's party members, and will be forced to focus their attacks on the Mechanic instead who does not receive the buffs effect. Inflicts Melee Physical Damage to all enemies in a set area around the user. 10 Axe Mastery. Removes Overheat status from the Madogear. Restructures the magic gear body to be more defensive and add over-heat limit. It's single target but … The build falls apart when you start running into six-digit HP pools on mobs and all the upgrades you have cost 20m or more. This can remove, , Millennium Shield (only usable with the Pile Bunker weapon). Fairly worthless for PVM due to its 3 second cooldown but has some applicable PVP/WOE use. Consumes 1 Magic Gear Fuel. By configuring a variety of Magic Gear equipment items, Mechanics are highly flexible in terms of skill customization and character growth. Has Great Power of Speed and Strength. Shoot a large-caliber gun equipped on Madogear and attack enemies. Does not affect the caster. 1 Knuckle Boost. Requires 1 Mini Furnace, 1 Oridecon Hammer, 2 Iron, 1 Brigan, and 1 of Red Blood / Green Live / Wind of Verdure / Crystal Blue. Fire Property Attack 600% / 30% Chance to cause [Ignition] status, Fire Property Attack 900% / 40% Chance to cause [Ignition] status, Fire Property Attack 1200% / 50% Chance to cause [Ignition] status. Prevents movement for 4 secs. : An AoE fire attack that does fairly mediocre damage. Often players will only use level 2 (5x5 radius) for leveling, and level 3 (3x3 radius) is only used for MVPing and PVP. / 50 SP reduction per sec. As is the case with all Merchant classes, this class can be very expensive to play and is not recommended as a beginning character. Oh and yea… I have a War Ender Axe!!. Caster's STR and DEX increases the damage of this skill. It can be a decent, cheap farmer character utilizing Axe Tornado and Boomerang or an expensive Madogear rider providing unique utility supports, debuffs and damage options for both single targets and groups of enemies. Change to fire property / Consume 1 Scarlet Points, Change to earth property / Consume 1 Lime Green Points, Change to wind property / Consume 1 Yellow Wish Points, Change to water property / Consume 1 Indigo Points. You can set a maximum of 2 active FAWs. This weapon is two handed however. 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Temporarily increases the damage is on part with power Swing ( Alt Axe!
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